From the course: Maya 2016 New Features

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Adding springs

Adding springs

- To connect the particles together, we can use springs. And with the object still selected, go into the nParticles menu and choose Springs, Options. The spring options dialog is pretty important because it determines how the springs will be built. And that's the Creation method here. The default is MinMax. And what this does is it does a distance test for each particle to its neighbors. And if the neighbor is closer than this Max distance, then a spring is drawn. I'm gonna leave the Creation method at MinMax and set the Max distance to 0.5 centimeters and press enter, and then click Create. Let's play the simulation and see what we get. It is working, the springs are visible as you can see. And it is preventing those particles from moving too far away from one another. However, we just need to increase the Stiffness and that's this parameter here that has appeared in the spring shape node in the attribute editor. I'll rewind and I want to increase that Stiffness up as much as…

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