Join David Mattingly for an in-depth discussion in this video Adding the image plane, part of Digital Matte Painting 5: Camera Projection in Maya.
…We need to add an image of the finished castle…on to what's called an image plain for the camera.…The image plain is glued to the front of the camera at a set distance.…And no matter where you move the camera the image plain…will stay right in front of the camera completely filling the view.…You can be looking through a camera, but not actually have the camera selected.…And you have to have the camera selected to add…an image plane to it.…To select the camera that is currently showing the view, click on…the little camera in the upper left side of the view port.…
You can confirm that, that camera, projection cam, is selected…because that is what will be shown in the attribute editor.…Then go up to View, drop all the way down to Image Plane, then select Import Image.…The open dialogue box opens, and if you set up your…project correctly, it should navigate right to your source images folder.…If your project isn't set up correctly,…you can manually navigate to the image also.…Then select CastleAll, which shows the full textured castle.…
- What is camera projection?
- Isolating the layers in your painting
- Setting up for projection camera
- Adding geometry
- Projecting textures
- Animating the camera
- Vertex modeling
- Animating the background
- Adding flames, smoke, and glows
- Rendering your project
Skill Level Beginner
Photoshop CC 2013 Essential Trainingwith Julieanne Kost14h 58m Beginner
1. Getting Started with Camera Projection
2. Setting Up Your Maya File
3. Adding Geometry to Match Your Painting
4. Projecting Your Textures
5. Adding an Animated Camera
6. Advanced Camera Projection
7. Toning and Animating the Background
8. Adding Video and Special Effects
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