From the course: Maya: Game Prop Creation

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Adding detail and softening edges

Adding detail and softening edges

From the course: Maya: Game Prop Creation

Start my 1-month free trial

Adding detail and softening edges

In this video I'll add some detail to my chair. I have continued on the blocking end. I slimmed down the legs because I realized mine were a little too thick. I have also moved in and rotated these backs slightly, so it's got a little more of an arc in the back here, and I snapped the feet down to the floor. I'm ready to start tapering things and adding details, such as the skirts--also playing with the smoothing groups to round over some corners. I'll start to look at adding detail here in the back legs. I'll look at the reference to see where they taper first. We can see on the back legs, it's really after this stretcher that they need to taper--that they're fairly consistent from here most of the way up. I'll taper that down making sure I taper from the outside corner in. Then I'll go and add some skirts in and finally these bars across the middle. I'll pick one of the back legs, I have put both in, and it's very likely I'm going to end up deleting and re-copying or something…

Contents