Adding Bokeh using mental ray


show more Adding Bokeh using mental ray provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
please wait ...

Adding Bokeh using mental ray

If you're using mental ray, there are other ways to create depth of field. And these are using what are called Lens Shaders. Now what Lens Shaders are, are basically filters that attach to your camera that simulate different types of lenses. So I've got the same scene that we've used before, but in this case I've actually changed the renderer to mental ray. Now in order to set up depth of field in mental ray using a Camera Shader, we can go into the Camera Attribute Editor.

Now if we scroll down you'll see that we have Depth of Field. We can certainly turn that on, but in this case we want to turn on the mental ray parameters here. So we have a number of different things that we can do. One is an Environment Shader, which basically gives you kind of the environment of the room that sort of things, good for reflection, that sort of stuff. Volume Shader, and the one we're interested in is called the Lens Shader. So all I have to do is hit this Texture button, and it ...

Adding Bokeh using mental ray
Video duration: 4m 33s 9h 8m Beginner

Viewers:

Adding Bokeh using mental ray provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
please wait ...