In this video, learn how to take a simple character and add colors that bring it to life.
- [Instructor] Once we have our models built … we can start to add color and texture. … So, let's take a look at how to add color … through materials in 3ds Max using the Arnold renderer. … Now, 3ds Max has a number of different ways … to render scenes. … If we click on this Render Setup button … you'll see we have this Render Setup window, … and we have what's called a Production rendering mode, … Iterative, and ActiveShade mode. … So, I'm going to go to Production rendering mode, … and we're going to make sure that that's set to Arnold, … which is the preferred renderer for 3ds Max out of the box. … Now, you may have other renderers available, … but let's go ahead and use Arnold. … Now, we also have what's called ActiveShade mode, … and that's what renders in the viewports, … and we want to, again, make sure that that's set to Arnold. … Now, once we have that, we can click close. … At this point, we want to create a material … that we can apply to our character. … So, if I go to this button here, …
- Navigating 3D space
- Connecting objects through hierarchies
- Modeling geometry
- Sculpting in 3D
- Creating patch-based surfaces
- Creating and applying textures and materials
- Rendering 3D projects
Skill Level Beginner
1. Understanding 3D Space
2. Modeling and 3D Geometry
3. Patch-Based Surfaces
4. Textures and Materials
5. Rendering Images
6. Introduction to Blender
7. Introduction to Maya
8. Introduction to 3ds Max
9. Introduction to Cinema 4D
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