Join George Maestri for an in-depth discussion in this video Accessorizing, part of Modeling a Cartoon Character in Maya.
We have all the parts that we need…to animate the character at this point.…We've got eyes, and a mouth,…and we have eyebrows, and all of that,…but there are times when you may need…accessories for your character,…or you need to model in some additional items,…such as clothing.…So, let me just show you a few strategies…for adding to your character.…Now, right now we have a character…who is kind of naked.…He really doesn't have any clothes and…that might just work just fine for this…particular character and what he needs to do.…
But if we want, we can add…additional detail to the model,…to model in something, say like pants or a shirt.…So, let's go ahead and take a look…at how to do something like pants.…So for pants, you need to determine,…well, where is his waist and…what needs to happen?…Well, we can actually do pants…with something like a texture,…or if you want to be a little bit more specific,…we can model in some detail for…some creases and some seams.…So, we can do that just by adding in…some additional details.…
Author
Released
3/13/2015- Designing a character
- Creating a turnaround
- Blocking out the body
- Modeling facial features
- Creating arms and legs
- Adding details: teeth, eyes, eyebrows, etc.
- UV mapping the character
- Adding textures and materials
Skill Level Intermediate
Duration
Views
Related Courses
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Game Character Creation in Maya
with Chris Reilly2h 58m Intermediate -
Modeling a Character in Maya
with Ryan Kittleson3h 3m Intermediate
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Introduction
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Welcome45s
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1. Basic Design
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Character design2m 58s
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Creating a turnaround6m 1s
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2. Modeling the Character's Body
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Blocking out the body8m 7s
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Extruding the mouth5m 57s
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Making eye sockets7m 57s
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Adding detail to the face7m 40s
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Refining the body5m 20s
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3. Creating Arms and Legs
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Extruding arms6m 44s
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Blocking out the hand8m 25s
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Finishing the hand7m 21s
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Extruding the leg6m 2s
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Creating the foot9m 14s
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4. Adding Details to the Character
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Creating eyes3m 32s
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Modeling teeth10m 12s
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Creating the tongue4m 14s
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Creating eyebrows4m 35s
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Accessorizing3m 2s
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5. UV Mapping the Model
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Mapping the torso6m 14s
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Fine-tuning the torso7m 17s
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Mapping the arms and hands6m 10s
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Mapping legs and feet7m 11s
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6. Textures and Materials
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Texturing eyes5m 31s
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Conclusion
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Goodbye32s
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Video: Accessorizing