From the course: Maxwell Render Essential Training
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Using the Resources Browser, History panel, and Console panel - Maxwell Render Tutorial
From the course: Maxwell Render Essential Training
Using the Resources Browser, History panel, and Console panel
- [Instructor] To wrap up our review of Studio's panels we have a few more to consider. Starting with a new scene on the bottom toolbar, you will find the Resources Browsers panel. This panel is simply a file type browser within Maxwell Studio, allowing you to browse your local disc specifically for HDR images, MXM material files, and textures. For each of these file types the Resource Browser shows a preview on the right panel for these materials, textures, and HDRI images. You can adjust the preview size by selecting in the top right of the panel the blue orb. To add a material to your scene simply drag and drop it to the Materials panel. A material can also be dragged from the Materials list into the Material browser to export them. Which is an easy way of saving and organizing your own material libraries. It is also possible to select several materials at once and drag them to the Material browser. Additional functionality, like being to create folders and delete files would have…
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Contents
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Customizing the interface layout4m 52s
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Saving and loading created layouts6m 53s
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An overview of the Maxwell Studios interface2m 30s
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Using the library3m 30s
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How to center objects in the viewport4m 44s
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Navigating the viewport3m 6s
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Using the viewport menus3m 35s
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Understanding the Attributes panel6m 31s
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Taking a look at the top toolbar2m 52s
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Using the Fast Interactive Renderer4m 39s
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Using the Materials panel5m 11s
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Using the Material Editor panel8m 49s
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Adding components in the Material Editor panel4m 31s
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Using the Resources Browser, History panel, and Console panel4m 49s
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