From the course: Additive Manufacturing: Optimizing 3D Prints (2019)

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Surface texturing

Surface texturing

From the course: Additive Manufacturing: Optimizing 3D Prints (2019)

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Surface texturing

- [Instructor] A 3D printer builds up an object in discrete layers. These layers will always create some amount of texture on the surface of a print. You can post-process a print to remove these lines, either by throwing them in or sanding them away. However there's a lot you can do to control the appearance of the texture right off the printer. First, the orientation of your print matters a lot. On the bottom of the print, surfaces that are printed directly in contact with the build platform are effectively molded to it. They may either be glossy smooth or roughly textured, depending on the build surface you're using. You might choose to change build surfaces for particular aesthetic effect. While the bottom of a print will get its texture from the surface you're printing on, the top typically shows visible lines from the path that the nozzle fault will fill it in. Cura has a few settings you can use to affect…

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