Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Learn how to add custom materials, color, reflectivity, shading, transparency, textures, and life to objects with 3D software like Maya, CINEMA 4D, V-Ray, and ZBrush.
Covers all the key aspects of V-Ray, the powerful rendering plug-in for Maya.
Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.
“I have yet to find a course that I didn't find useful, well organized, and informative. And it's always at my fingertips.” —Leslie M.Try it free
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