Shows how to create textures and materials, and apply them to models to create realistic surfaces in Maya renders.
Learn how to add custom materials, color, reflectivity, shading, transparency, textures, and life to objects with 3D software like Maya, CINEMA 4D, V-Ray, and ZBrush.
Presents the concepts behind digital sculpting, shows how to produce images using the ZBrush tool set, and demonstrates the Digital Clay and Sculpting brushes.
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