From the course: Marvelous Designer: ArchViz Cloth Simulation and Details

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File exporting

File exporting

From the course: Marvelous Designer: ArchViz Cloth Simulation and Details

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File exporting

- [Instructor] Once you have your pieces done, you're going to want to export this. Before we export, we need to make sure that all the UVs are the way that we want so that we don't have a headache when we are applying textures to this. So I'll switch from simulation mode to UV editor mode. And in here what I can do is just move my pieces around until I have a display that works for me in terms of UVs. So you have all the different patterns and you can just play around with them. Once that's done, you can right click anywhere on the area and click fit UV to unified and click okay, and that way, all the placing that you did will fit on the actual UV window, and now you're done and ready to create the textures and have a proper UV placement on your object. Now it's time for us to export. So I'll click on file, export, and I'll select either option. In my case I'll select in FBX. And then I'll select the name.…

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