From the course: Marvel for UX Design

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What is Marvel?

What is Marvel?

- [Voiceover] I wanted to start this section by talking about what Marvel is, or what Marvel app is, and I wanted to start out just by directing you to a course on Lynda.com and there's a whole bunch of these that are really great. Foundations of UX: Prototyping. This is one course you can follow and there's a lot more out there, like I said, and this is gonna give you the foundations for understanding what a prototype is, what's involved, best practices, that type of thing. We're gonna talk right now about what Marvel app is. I'm gonna switch over to another browser just because I've already signed in in Chrome. So let me go to Firefox, and I've got marvelapp.com open here. Marvel is a way for us to generate a prototype. Like I said in previous videos, it's a way for us to add our own design content from programs like Sketch, Photoshop, Illustrator, whatever we happen to have or use, then we add a layer of interactivity. This is the prototyping part, and we can have people…

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