Join Gabriel Corbett for an in-depth discussion in this video Building the wheel spacer (rectangle, revolve, and mulibody), part of Learn Onshape: The Basics.
- [Speaker] The next thing I want to on my design…is create a wheel spacer inside of this part.…So the end goal here is to create a wheel spacer…that's defined off of this wheel part already.…So I already have one part which we call wheel number two…and let's go ahead and create another part…directly inside of it.…So I can choose either the top plane or the front plane.…I'm gonna choose the front plane, I'm gonna start a sketch.…Now the only problem here is I'm looking at this…and I can just kind of see that wheel,…I'd really like to see inside of the part.…So I want to switch over to something like a translucent…view so I can kind of see in there and maybe…snap to some of the other types of entities inside of there.…
So I'm gonna choose a very simple rectangle.…I'm going to draw something on here, just draw it out,…and notice it's a little bit big, it's okay.…And I want to then relate some thing together.…Right, so at this point here I'm going to say…I would like this line right here and that line right there…
- Modeling parts and working with Part Studios
- Creating sketches
- Building revolved and extruded features
- Trimming and extending sketch objects
- Creating offset geometry and holes
- Building assembles
- Importing parts
- Creating part and assembly drawings
Skill Level Beginner
1. Introduction to Onshape
2. Basic Part Modeling
3. Modeling Parts
4. Part and Assembly Drawings
Next steps1m 12s
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