- [Instructor] Now that we've taken a look at how to…navigate around your scene, let's look at how we can…transform objects in the scene.…If I hover over a different object on the scene,…then it turns into this blue highlight.…That means it can be selected, so right now I have this…part here, I'm going to select the background.…And if I click on that, it now becomes highlighted but…I can still select the other items.…Alright, so let's click on one of these objects,…and let's move this around.…
If we go to the left side of the screen, we have our…transform tools, let's hover over them, it says…Transform Move, so click on that, and once we click on…that we have different directions.…These arrows are pointing in different directions so if we…click on that one arrow, it'll move it in that specific…direction.…Also if we click on the rings here that have the different…corresponding colors, so this green arrow moves it in the…up direction, so this green ring will move it in the other…two directions.…
So we have that red ring and then that blue ring.…
- Building simple 3D models
- Working with primitive and preset objects
- Using deformation and duplication tools
- Subdivision (SubD) surface modeling
- Understanding replicators
- Creating a fusion model with MeshFusion
- Adding lights
- Shading with materials and UV mapping
- Painting and sculpting
- Animating your scene
- Rendering and exporting renders
Skill Level Intermediate
1. User Interaction
2. MODO Primer: First Exposure to a Basic MODO Process
3. Building Simple 3D Models
4. Building More Complex 3D Shapes
6. Visualizing Your Scene
7. Shading with Materials and UV Mapping
8. Painting and Sculpting
9. Preparing for Animation
10. Bringing Your Scene to Life
11. Final Render and Export
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