Join Dan Ablan for an in-depth discussion in this video Using backdrop images for reference, part of Creating Product Shots in MODO.
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When you're working in 3D, the number one thing you need to have is reference.…You have to have something to work from, meaning as much as you think you know what a television set might look like or a mug,…the best thing you do is actually have a picture of that or the real object in front of you.…modo makes it pretty easy to model from existing references, and in this case I have got a simple…bottle I'm going to show you and how we can model from that image.…If you go to the Add Item dropdown in the Items tab, click that, up at the top there's…something called Backdrop Item. If you click that, you get this nice little gray box.…
Now this doesn't render, this is different than having an actual box that's actual geometry.…Notice in the Items list, it's a Backdrop item, it's not a Mesh, it's not geometry.…With that Backdrop Item selected, the Properties for it will come up, you can see that we have…the Transform Properties, Rotation, Scale and Position, we can just click on that to…close it, but then the Backdrop itself has its own menu.…
This course was created and produced by Dan Ablan. We are honored to host these tutorials in the lynda.com library.
- Who should use MODO?
- Adjusting the workflow settings
- Using backdrops images
- Creating models with curves
- Creating materials
- Setting up basic materials in the Shader Tree
- Replicating traditional lighting setups for 3D product shots
- Rendering a 3D product shot