Join Dan Ablan for an in-depth discussion in this video Building a traditional set, part of Creating Product Shots in MODO.
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In order to import all of our products together, we need a set.…3D, such as this in modo, is like a virtual TV studio, and what we want to do is put all…of our actors if you will, all of our products together on a set that we can light and render…and create some nice textures and some nice final images.…If we jump over to the Render tab, you'll see that, well, right now we just have a box that's floating.…We need to add in our other objects, our bottle, our lipstick case and whatever other variations…we might make, but even if we do that, it's just going to be floating on this gray background,…so we need to create a set.…
So I am going to jump back to the Model tab, and I am going to hit File and say New, and…that creates an entirely new scene for us, our product shot over here, our product box…is still there, but in our new scene, we are going to create a set.…And what I am going to do is that we were building on a 1-meter box roughly, so what…we are going to do here in this is we are going to make our set maybe about 3 or 4 meters.…
This course was created and produced by Dan Ablan. We are honored to host these tutorials in the lynda.com library.
- Who should use MODO?
- Adjusting the workflow settings
- Using backdrops images
- Creating models with curves
- Creating materials
- Setting up basic materials in the Shader Tree
- Replicating traditional lighting setups for 3D product shots
- Rendering a 3D product shot