Join Dan Ablan for an in-depth discussion in this video Applying indirect lighting, part of Creating Product Shots in MODO.
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Now one of the best things to do with product shots, as well as architectural is to use Indirect Lighting.…modo makes it very easy with the Global Illumination setting.…So let me show you a couple of ways you can use that to enhance your scene with an environment,…as well as some Light Boards.…If we jump over to Render tab, you can see over here on the right side there's another…tab called Global Illumination and within that is Indirect Illumination, and if you…turn that on, we can see that nothing really happens in our scene.…Well, what's happening here is that because our backdrop is black and our environment…is black, well, there's no illumination in the environment.…
All right, so indirect means all the things that are not directly affecting our object…like a regular light source, it is the indirect things.…And this is essentially a way that the light in the scene can bounce around.…So let me show you how we can do this.…I will do two options here, we will come down to the Set, open that up, and we'll take that…
This course was created and produced by Dan Ablan. We are honored to host these tutorials in the lynda.com library.
- Who should use MODO?
- Adjusting the workflow settings
- Using backdrops images
- Creating models with curves
- Creating materials
- Setting up basic materials in the Shader Tree
- Replicating traditional lighting setups for 3D product shots
- Rendering a 3D product shot