Author
Released
11/19/2015This course will guide members through the ins and outs of this essential visual effects tool. Author Mikey Rogers, a CG artist who has worked on eye-catching spots for Nike, Google, and Sony, covers everything from initial model import and scene setup to channel and layer creation and export. He also touches on shader creation inside of MARI, which allows you to view your work in a physically accurate environment using HDR lights. The course closes with a series of projects that demonstrate real-world workflows for painting different wood and stone textures.
- Adjusting the cache and other MARI settings for best performance
- Working with adjustment and procedural layers
- Using and customizing the default MARI brushes
- Transforming and warping the paint buffer
- Using different projection modes
- Dynamic masking
- Making a tileable texture
- Repurposing diffuse maps
- Painting wood and stone
- Exporting channels
- Saving out and importing MARI archives
Skill Level Intermediate
Duration
Views
- [Voiceover] Hey everyone, I'm Mikey Rogers and I'm here to guide you through the wonderful world of 3D texture painting in my course, Up and Run with MARI. We'll start off with the basics like project set up, UI navigation, how to optimize your project, and even walk you through the process of taking this water well from gray to amazing in a series of project based lessons. So take my hand as we begin to explore the magical world of MARI.
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Introduction
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Welcome31s
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1. Initial Setup and Asset Review
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Reference overview4m 20s
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Tumbling around the viewport3m 50s
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2. Brushes, Colors, Image Manager, and Projecting
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3. The Paint Buffer and Projection Settings
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Dynamic masking9m 34s
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4. Techniques in Practice: Painting Wood Buckets
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Making a tileable texture6m 58s
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Quick copy and quick paste8m 15s
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5. Techniques in Practice: Painting Stones
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Fine-tuning the shader4m 47s
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6. Techniques in Practice: Painting a Wood Structure
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7. Techniques in Practice: Painting a Wood-Tiled Roof
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8. Finalizing and Delivering a MARI Project
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Using RGB mattes8m 53s
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Exporting channels10m 24s
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Saving out MARI archives4m 24s
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Conclusion
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Next steps33s
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Video: Welcome