Join Joe Godfrey for an in-depth discussion in this video Understanding types of projects and which to use , part of Logic Pro 8 Essential Training.
The cool new thing about Logic 8 is that when it's time to do a project, you go to File and New and you have some choices. These choices didn't use to be there. You used to open Logic into a blank page basically and create all your instruments from there. Unless you took the time to set up an environment that you wanted to work in with different synths and different sounds and maybe an electric piano with a flanger and some delay on it, but now all that is really built for you. So we have already taken a look at this collection called Explore, where you get basically an empty project and some guitar stuff and some instruments.
Now we want to look at what's inside the Compose collection and we will start with this Electronic template. When I choose this, Logic loads some sounds so that I have some electronic instruments to work with. So I am at the Save page. I don't need to save this. I will just cancel out, just so we can take a look behind that window, and I am all set now with some cool drum kits to play with, some cool basses to play with, and some cool synth patches for the kind of project that I am going to do. Now I can change all this later, but the cool thing is I have a good place to start and explore ideas.
All right let's leave that one up there. We will go to the File menu and we will look at New. Whenever you move from project to project, Logic will ask you do you want to close this current project and if I say Don't Close, it will leave it back there and I can just come back to it later. It's up to you whether you want to leave different projects open at the same time. Some times I have been working on a project and then a client or a friend will call and say "Hey, can I hear where you are with the other thing?" and you want to jump into that other project, you can do that. So it's up to you whether you want to leave multiple projects open at the same time.
So we are going to go to Compose and we have looked at Electronic. Let's slide down and look at the Song Writer template and again it's going to load the sounds that it needs to give me this template. Again I will cancel out of the Save, and now I have a whole bunch of different stuff, places to record vocals, places to record basses, drum kits and everything in the Electronic template was sounds coming out of the Macintosh. This template has sounds going into the Macintosh. This is expecting to see a guitar sound and some of these are instruments, so we are going to explore where the different sounds come from in later chapters here.
But the cool thing about the template is it gives you a place to put the sounds. Another choice we have from the File menu > New, Don't Close, is to slide down to Produce. There is a whole collection of templates now that involve things that are sort of greater than just song writing and just audio production. We can work in Surround, this is from mastering or working with high-end TDM audio and one of those choices is Music for Picture. Let's take a look at that template.
Again, I will cancel out of the Save window. Now we have a place to drop video and a bunch of audio tracks. We could be recording maybe Foley for our movie, maybe music for our movie so this is an ideal template if your project involves video. You are scoring to a picture. You want to hit certain cuts with audio or music or you are editing music to picture, so the great thing about Logic 8 is that you can start with a template that's close to what you want. You don't have to spend the first half of the project just setting up your gear.
You can start creating pretty much right away with these templates, and if you don't like the template idea, start with a blank slate. You get that option too.
- Creating and customizing screensets
- Using channel strips
- Working with loops
- Creating a live tracking session
- Exploring the potential of sound sculpting
- Creating audio for video
- Editing, mixing, and remixing
- Prepping and printing scores
- Burning discs with WaveBurner
Skill Level Beginner
1. Setting Up Logic
2. Exploring Your Workspace
3. Working with Loops
4. Tracking and Mixing a Live Performance
5. Tracking and Mixing Virtual Instruments
6. Creating Audio for Video
9. Prepping and Printing Scores
10. Using Project Manager
Archiving your project5m 14s
11. Using Waveburner
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