Join Alex U. Case for an in-depth discussion in this video Timbre and texture, part of Foundations of Audio: Reverb.
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As we know from our earlier discussion about the frequency-dependent parameters in most…reverb processors, reverb doesn't treat all frequencies the same.…reverb devices have a frequency response that's not typically flat, and the frequency response…varies by design from plug-in to plug-in and preset to preset.…Shown here is a reverb where the low frequencies get a bit of a boost, they last a little bit…longer while the high frequencies roll-off.…This is typical of reverbs that are influenced by actual spaces.…
The extra low-frequency resonance is known to be flattering for romantic orchestral music…in large concert halls.…The high-frequency reverberation decays more quickly, influenced by the real world property…of air absorption in concert halls, and so many digital reverbs wanting to emulate the…sound of the great halls do a good job of reproducing these spectral features and reverb.…But a Spring reverb, a reverb built on the mechanical system using metal springs, not…surprisingly has a very different frequency response.…
These techniques can be practiced with the free Get in the Mix sessions, currently available for Pro Tools and Logic Pro.
- What is reverb?
- Understanding how acoustic reverb works in rooms
- Working with the signal flow, effects loops, and available CPU resources
- Understanding core parameters, like reverb time and pre-delay
- Simulating space
- Creating nonlinear reverb
- Building pre-delay effects
- Using reverse reverb
- Using convolution correctly