Join Alex U. Case for an in-depth discussion in this video Synthesizing new sounds through reverb, part of Foundations of Audio: Reverb.
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I hope you have seen that reverb is the basis for some pretty out-there effects, from nonlinear…reverb, to gated reverb, to reverse reverb, we've see how reverberation can be the basis…for synthesizing wholly new sounds.…While the idea of reverb comes from real rooms, the reverb we create in a studio take some left turns.…But we're not even close to done yet.…Let's take a look at some other unusual uses of reverb that fabricate new sounds.…The goal here is to show you that there are many avenues to explore.…If you're feeling inspired, go for your own modifications, variations, and entirely new inventions.…
Convolution offers a really exciting opportunity for using reverb processing to manipulate our sounds.…Recall that convolution allowed us to take the impulse response of any space and apply…it to any of our audio tracks to create the illusion of our tracks having been performed in that space.…But convolution isn't limited to impulse responses for fancy halls and performance spaces, we…can also use convolution to create the sound of our tracks in other innovative or alternative spaces.…
These techniques can be practiced with the free Get in the Mix sessions, currently available for Pro Tools and Logic Pro.
- What is reverb?
- Understanding how acoustic reverb works in rooms
- Working with the signal flow, effects loops, and available CPU resources
- Understanding core parameters, like reverb time and pre-delay
- Simulating space
- Creating nonlinear reverb
- Building pre-delay effects
- Using reverse reverb
- Using convolution correctly