Join Dot Bustelo for an in-depth discussion in this video Making stutter vocal effects using the Step Grid in Ultrabeat, part of Logic Production Techniques: Making Beats.
Loading samples in Ultrabeat can be the first step in making stutter effects for vocals or other samples inside the step grid. Let's open up the interface. So the second oscillator is where samples are triggered. I can switch the sound source type of oscillator to from Phase oscillator to Sample. Now, I see the view of Ultrabeat sample editor. Click into the top of the sample editor to load a sample. That will work, but the safer way to prep for loading a sample is to clear out a single drum voice by Ctrl+Clicking right on the drum voice.
You get this menu, init, initialize. Then we'll go all the way down to the bottom and select Sample. Oscillator 2's sample window will be visible just like before, with no sample loaded on top. The advantage with initializing the drum voice is that one, the tuning will default to C3, which you can then adjust as needed. Also, the other sound generators, oscillator 1 and the noise generator, are disabled.
So I'm going to drag in one of my secret snares. I'm just moving over the interface so we could get into the media section, and here in the browser, I'll navigate to my snare. If you have the exercise files, you can go into the 02_04 folder and grab it from the Snare folder. Let's do that now. This is the snare. (music playing) And I'm just going to drag and drop. You can do this with any samples on your hard drive.
Drag and drop right in and here it is, simple enough. But what if we drag in a vocal sample? Let's go for now to our Apple Loops (vocals) and any of these will work. I'll just drag it in, (vocals) and (vocals) we could reverse it right here with this red circle pointing to the right.
(vocals) But let's not do that yet. Let's turn on the step sequencer and enable a few steps in the step grid to trigger the sample. Switch to another pattern here, (music playing) )and here we go. (music playing) And just like that, we could reverse it now. (music playing) Okay, let's go back.
Now, here's where it really gets interesting. You notice when I started moving around this control element that's labelled Max, that is an abbreviation for maximum velocity, and what this is going to do is it's going to change where in the sample it's triggered when the step is played at maximum velocity. So playng around with adjusting the height of each step in the grid, the velocity, and moving around this little slider will trigger this sample somewhere earlier or later in the file.
So I'm going to experiment with dropping in steps and varying the velocity and length. (music playing) Extend out the gait time, (music playing) change this one. (music playing) Really, endless variations here.
Now let's try one more step grid technique that's a lot of fun for the right situation. I'm going to stagger a sample on different drum voices to create stutter effects that have a trippy, spatial imaging. Let's switch out the sample to one of these Donna samples. Let's see. (music playing) That's nice. (music playing) Let's go with this one. Again, I'll just drag it in.
Let's see where this sounds now. Shut it off in the Apple Loop browser and let's listen to our pattern. (music playing) Okay, we're not hearing anything because we need to move over the control element of maximum velocity. Here we go. (music playing) Not bad already. (music playing) But this is what we're going to do. Let me label this in fact, so we don't get confused. This is now Donna. And I'm going to Ctrl+Click right on this drum voice and select Copy Voice & Sequence.
And now I'm going to select this Side Stick that doesn't have any sequence data on it. It's a good choice. And Ctrl+Click again and select Paste Voice, and we will paste the sequence data. And let's change the name of this, so this one is Donna2. And maybe we'll reverse this second one and pan them hard left, hard right. (music playing) One last trick: I'm going to take Donna2 and Ctrl+Click right on the numbers, not in the step grid, right on the numbers, and select Shift+Left--let's go a Shift+Right one step.
Then you see each one of those steps has moved over. (music playing) And that's what I meant by staggering the samples and creating a spatial imaging to the stutter effects. If you want to create a stutter vocal with a side chain, you can also do that in Ultrabeat, and I'll show you how to do that next.
- Rehearsing the beat
- Recording kick and snare drums
- Understanding Logic Pro regions and quantizing effectively
- Sound designing your kits
- Step sequencing
- Making stutter vocal effects
- Customizing Apple Loops to lock in pitch and feel
- Finding your tempo and changing the tempo of audio
- Slicing your samples by transient and by beat
- Flexing like a pro
- Making groove templates and other advanced quantizing techniques
- Making retro Logic groove techniques with the Transform Editor
- Vocoding and side-chaining in Logic Pro