Join Dot Bustelo for an in-depth discussion in this video Making electronic beats with Drummer and Ultrabeat, part of New Ways to Create Music with Logic Pro X.
While drummer is at its essence designed to give you the most realistic acoustic drum kit performances effortlessly, its engine for generating drum performances lends itself to also producing unbelievably fresh and creative electronic beats. To give one of your drummer performances an electronic feel just reassign the software instrument triggering the performance. From the default drum kit designer instrument to any electronic drum kit.
Here it is first with drummer playing auto of drum kit designer. (MUSIC). Now, I'll switch to one of these in the library category labeled Drum Machine. These are all patches created with Ultra Beat. Let's try this first one on top So you can see when I click on the track stack that it is playing from Ultra Beat.
Just click on the disclosure triangle, select the first sub-track, and there it is, its Ultra Beat. What this means about the Drummer feature is, you can use any of the factory Ultra Beat kits, any custom drum kit you've made with the EXS24 Ultra Beat or any drum software instrument from another manufacturer. Or even an external drum machine using the external instrument on a software instrument channel strip. What I mean by that is, I'll just quickly create a new software instrument track.
And in the instrument menu, this external instrument is how you could playback an external hardware drum machine and trigger a drummer performance. Let's try another one. Let's try this Boutique 909. (MUSIC). Nice let's go back to the Adept Machine, (MUSIC) a little stronger. So, Drummer is still an active feature, and you can adjust the drummer performances in the Drummer Editor.
It's still not MIDI data. I click on the Editor's button. There is Drummer and I can play around with this pattern. With the puck variations just like this. Let's cycle the first region. (MUSIC). Simple pattern. Complex pattern. Try a hi-hat variation. Different kick & snare variation. Maybe try it halftime.
All of Drummer's features on an electronic drum kit. Let's put it back to Drum Kit Designer. In the Library I will select any of these drum kits from the drum kit folder. We'll select SoCal. (MUSIC) Well, Drummer is well-suited to creating drummer performances quickly under your musical direction. You can also edit the drummer performances in the traditional MIDI editors by Ctrl-clicking any region and select the MIDI Option> Convert to MIDI Region.
Or here it is down here in this menu, Convert at the bottom, Convert to MIDI Region. I'll select it now. And now we have access to all of Logic's MIDI editors. We can go into the piano rule editor and maybe I'll just a few note velocities will select the hi-hats. Crank the velocity. Add some swing. You'll see the note events moving around in the piano roll. Just like that, listening now.
(MUSIC). So when you're done editing in any of these MIDI editors like the piano roll you can leave it as MIDI data or convert it back to a drummer performance. Let's close out the Piano Roll, go to the same menu, Ctrl-click, convert to drummer region, so open that hue just a little bit and open up the drummer editor. Maybe what I want to do is add a little bit of movement to this track. Let's split it into another region there.
And I'll just change the performances around in these three different drummer regions. The first one, make it real simple. Maybe take out the snare. The second one. Let's listen to this while I'm doing it. (SOUND) (SOUND) remove the hi-hats, (SOUND) kick in snare, and the last one, (SOUND) real simple, (SOUND) more complex, (SOUND).
And, now that we're using the electronic kit, I'm going to do some further changes to the performances. (MUSIC). I'll select the first region, actually I just want to work on this third one. (MUSIC). Right here. (MUSIC).
Close the library. Adjust the fill. Nice. (SOUND) mapping protocol, a MIDI standard since the Eighties. That explains why, when I dragged it to an Ultra Beat kit, the kicks played back by a kick, the snares by a snare. However, when you select one of these electronic drum kits or maybe if you're using one of your own custom drum kits you made yourself.
There might be one drum voice or two, that you don't like how it got assigned. I'll show you a cool trick. We'll use the new Step Editor that was formally Logic's classic Hyper-Editor. Let's convert this region to MIDI And here is that Step Editor. This editor is very powerful for writing all kinds of MIDI data. I'll go to the Lanes menu and select New Lane Set for GM drums and if I scroll down you can see all of the individual drum voices. They're properly named.
I could easily draw in with the pencil tool additional note events, look soft there, but watch this. Maybe I don't like snare sound. Let's listen again. (MUSIC). So if I double-click on the track header for the snare I get this dialog where it's showing me the pitch, D1, of that snare. On the right column I can convert to whatever I'd like.
Maybe I'll select D sharp one which is a hand clap sound. Convert and listening now. (MUSIC). And there it is. You can see the new lane has been created in the Step Editor. One final MIDI option. I can copy the drummer performance even if this was a drummer region I can copy that performance to another track. I'll create a new software instrument.
And let me select on this new softer instrument just another electronic drum kit, and I can just Option> drag that drummer region to the new track, and it automatically creates MIDI data, just like that. Now I have a layered drummer performance with different electronic kits. Let's put the cycle back and have a listen. (MUSIC). Drummer offers an amazing new way of creating realistic drum tracks that sound and feel like there's a slamming drummer in the room.
Combine the Logic's powerful MIDI editing tools and electronic drum kits. You're able to evolve what a modern drum track really means. (MUSIC) (MUSIC)
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