Author Scott Hirsch shows vocal post-production editing techniques such as de-breathing and removing mouth noises, for making a vocal comp track fit into a final mix.
- [Narrator] Breathing correctly is a big part of singing,…and you will undoubtedly have inhales and exhales…along with the actual singing…on any vocal recording you make.…Depending on your stylistic decisions,…you may need to reduce, remove,…or sometimes even add breaths…to make your vocal part work…in the context of your song.…Once you've made your final comp,…there will be mouth noises…and even some stray plosives or low frequency hits…during B or P syllables.…Let's go over some techniques…on how to deal with breaths,…mouth noises, and plosives…to make your vocal edit clean without sounding unnatural.…
So here's our final comp in logic.…I'm showing all of the comp parts,…but I can close the disclosure triangle…to show the final comp track.…Let me solo this comp track…and let's listen to how it sounds.…Again, this is completely unedited,…so you're gonna hear mouth noises…and maybe doubled up breaths and things like that…in between all the edits.…So I'm gonna go ahead and solo the lead vocal,…make it a little bigger so we can see it,…
Audio engineer Scott Hirsch starts with comping the vocals—combining the best performances into one final vocal master take. He explains how to edit out breaths and other noises and fabricate a doubling effect for additional texture and vibe, and then brings in some plugins into the mix—Antares Auto-Tune, Melodyne, and iZotope—to tune vocals and create more interesting soundscapes. In the "Mixing" chapter, Scott enhances the sound of the vocals with EQ, compression, reverb, delay, and automation, adding life and motion to the song. The final track demonstrates everything you can do to maximize the effectiveness of vocals with Logic Pro.
- Comping takes in Logic Pro
- Editing breaths and noise
- Doubling and tuning vocals
- Experimenting with iZotope's Stutter Edit
- Processing vocals with EQ and compression
- De-essing vocals
- Using reverb, delay, and modulation effects
- Automating levels and FX in Logic Pro