Join Joe Godfrey for an in-depth discussion in this video Editing MIDI Loops, part of Logic Pro 8 Essential Training.
In this movie we are going to look at editing MIDI data. We are also going to use a sound that's already in our session and a MIDI keyboard to add notes to the sequence. Now I ended the last movie by taking our World Fretless loop and Option-dragging it and creating 3 iterations. And I think what that gives me the opportunity to do is to click on this track and use this command which says make a New Track with Duplicate Setting. In other words give me a clean slate but give me the Fretless Bass to play with. So let me click that and it puts a clean slate of Fretless Bass down here below the existing Fretless Bass.
Now I want to resize my tracks a little bit and you will find yourself doing this as you work through Logic. You will get it set up perfectly for what you have. You will add something and you will need to resize. It's just part of the process. So hold down the Control key, a couple ticks of the Up arrow and now it's looking good. I don't have quite the track height that I had but it's just fine. I can see it. Now I am going to click the Record button and instead of calling this Fretless Electric I think I will give it a name like Bass Solo. This will tell me that when I look at this track that this is the Fretless Electric Groove or loop and this is stuff that I added myself.
So now I want to see if this bass part is actually working. (Notes play.) I am playing my MIDI keyboard. You can probably hear the keys rattling. (Notes play.) Now this particular MIDI patch, if I hit it real hard I am going to bang the keyboard really hard. (Notes play.) It has that slide into the pitch. It starts a tone higher and slides into the note that I want. So I am going to have to change the MIDI velocity response of this patch so that it doesn't do that.
So I am going to run over here and look at the MIDI Thru for this particular track and then take its velocity and knock it down a little bit. I am just clicking on that number, clicking on that plus and minus 0 and mouse dragging it down to maybe 20 less than it was. (Music plays.) Now I can bang as hard as I want and I won't get that thing that I got back here when it was 0. So I am changing the way this instrument responds to my touch.
I am hitting it as hard as I can hit it and I can't make it do that thing. It's somewhere in 5-- That's good enough for me. So that's tailoring the instrument to make it respond the way you want. All right, I'll close that, hide this and maybe overdub a bass part here. (Music plays.) All right, I like things about that take.
In fact I think I like it enough to maybe edit it. So I am going to double-click it and watch the notes as I listen to what I play. Now I know what bar 1 through 5 sounds like. I am just going to put the playhead at bar 5. (Music plays.) There are a few little glitches in here.
This note should not overlap. There is another little glitch back here. This note probably shouldn't overlap quite so much. This note is kind of a tell-tale note. All of these notes have a high MIDI velocity. I can tell from the color. This particular note has a low MIDI velocity. I think it's because it was just sort of a clam, right. A bad note that happened. It shouldn't really be there. Light it up, make it go away. Let's take a listen now. (Music plays.) Now I am going to click on the Piano Roll at the footer of the Arrange window and take a look at my track again.
There is data being overlaid here. I had used some pitch wheels and well, actually that's the only thing I used. A pitch wheel and this track the one that I brought in as a MIDI loop doesn't have any of that data in it. I could add it but I don't want it in this part. This part has the dey-da-dey-da-day. It has the little scoops into the noise. I put those in on purpose so I could show you pitch bend. So I will expect to see that if you put mod wheels and pitch bends and sustain pedals and other MIDI events in your MIDI performance.
Now let's take a listen from the top. (Music plays.) I hear a bad note back here.
(Music plays.) And I am going to double-click this again. Actually let me show you another way to do this. Instead of double-clicking it and launching the Piano Roll from there, let me take this region and go to Window and Piano Roll. Now I will get a bigger version of the same thing. So let me take a listen to this. I am going to look at mouse scrolling up so I can see all the notes. (Music plays.) This note should be on that beat I think.
Let's move it over there and let's see. Now this one probably has to be a little shorter if that's the case. Okay now let's take a listen. (Music plays.) That's a way better groove, huh. One more time. (Music plays.) That's the concept of MIDI editing. You get in and fix the parts even when they are close. This was just back just a little bit but it needed to be on that beat to feel right.
Let me close out this window. Move the playhead back to the beginning and let's see. (Music plays.)
- Creating and customizing screensets
- Using channel strips
- Working with loops
- Creating a live tracking session
- Exploring the potential of sound sculpting
- Creating audio for video
- Editing, mixing, and remixing
- Prepping and printing scores
- Burning discs with WaveBurner
Skill Level Beginner
Creative Inspirations: Jason Bentley, Radio DJ and Musicianwith Jason Bentley1h 18m Appropriate for all
1. Setting Up Logic
2. Exploring Your Workspace
3. Working with Loops
4. Tracking and Mixing a Live Performance
5. Tracking and Mixing Virtual Instruments
6. Creating Audio for Video
9. Prepping and Printing Scores
10. Using Project Manager
Archiving your project5m 14s
11. Using Waveburner
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