The vocal double effect is fabricated using editing and pitch-shifting audio plugins to create additional texture and vibe along with the lead vocal part.
- [Instructor] In the companion to this course,…Vocal Production Techniques, we discussed…the nuances of capturing a doubled vocal…to add texture and vibe to the lead vocal.…But what if you didn't record one…and still want that texture?…It turns out there's an easy way…through editing to manufacture…a doubled vocal part effectively…so you can add some spice to your vocal sound.…Here's how we can do that in Logic Pro X.…Start by duplicating the part.…So let's say I want to go ahead,…and if I zoom in a little bit,…I want to do a doubled vocal in the pre-chorus section.…
So what I want to do is make two additional tracks.…I'll go up to Track, New Track,…and we'll do two new audio tracks.…Now I'm going to name these Doubled Left and Doubled Right.…Now the first thing we need to do…is actually physically double…or duplicate the part into these tracks.…Now I'm gonna go ahead and turn my Snap…to Smart Snap so it doesn't move around…in time as I move it.…
And then I can hold Option, Drag,…making sure it stays in the exact same spot,…
Audio engineer Scott Hirsch starts with comping the vocals—combining the best performances into one final vocal master take. He explains how to edit out breaths and other noises and fabricate a doubling effect for additional texture and vibe, and then brings in some plugins into the mix—Antares Auto-Tune, Melodyne, and iZotope—to tune vocals and create more interesting soundscapes. In the "Mixing" chapter, Scott enhances the sound of the vocals with EQ, compression, reverb, delay, and automation, adding life and motion to the song. The final track demonstrates everything you can do to maximize the effectiveness of vocals with Logic Pro.
- Comping takes in Logic Pro
- Editing breaths and noise
- Doubling and tuning vocals
- Experimenting with iZotope's Stutter Edit
- Processing vocals with EQ and compression
- De-essing vocals
- Using reverb, delay, and modulation effects
- Automating levels and FX in Logic Pro