Join Joe Godfrey for an in-depth discussion in this video Customizing Logic Pro for audio post, part of Final Cut Pro X & Logic Pro X: 2 Mixing Dialog, Music, and Effects.
- [Instructor] I'm going to walkthrough the process of building a template, and I'll explain why. To get to this page, I went to the File menu, and opened the AAF that Mike had sent me. I didn't skip ahead, you didn't fall behind, you didn't miss anything, we'll do this together later on. But I just wanted to open it to show you that Mike defined in Final Cut Pro. So, dialogue, Pops, music, Room Tone, things that he defined as roles in Final Cut. So, I could just import the movie, sync it up, and start mixing. But you can see that Logic is setup for bars, and beats, and tempo, and key signature, and count off, things that are great for music, but not necessarily for audio post. So, my tracks are also flat, I don't have an compression, or EQ, or bus sends, or anything that I would typically do in audio post. Now, I could give myself a head start, and click and apply a Channel Strip, I don't have any Channel Strips defined here yet, we're going to do that together, too. But that would give me a head start on the dialogue tracks, but my music still isn't panned, I'm still looking at bars, and beats, and key signatures, and music-related things. So, let's customize Logic for audio post work, and then we'll save a template that we can open and modify for each mix project that we do. And we'll use that template to mix this project that Mike sent us from Final Cut Pro. All right, so, this part you can do with me. Go to the File menu and say New. And we'll open an Empty Project. Now, if your Details aren't showing, it's this little triangle over here, and there are some things we're going to set here later on in there context of setting global and project preferences. So, for now, let's just make sure that your Output Device is where you want to send it, And we'll say Empty Project, and Choose. And we get a workspace. Now, Logic may have prompted you to add a track. I'm going to click here, and we have different types of tracks we can add. One caution for the audio post format is if we create a blank Audio track now, as opposed to a MIDI track, or a Drummer track, or some other kind of track, if we create an Audio track now, and then we import a bunch of audio later, our Audio tracks will be out of sync, so that track one in the AAF mix will become track two, everything will be bumped up one, it's just kind of an annoyance. But if you create a Software track, that doesn't happen. So, I'll just go ahead and Create a track. I did say Open Library there, and I could've unchecked that and sent that away. So, there is one preference we want to tackle right now. If I go to Save, I get the option of saving it only as a project file. So, let me Cancel out of that, go to Logic Pro, Preferences, and General, Now, I recommend you do this along with me. And this just opens up a whole new set of advanced, is a good word for it, tools that we can use, and one of those is the opportunity to save this as a different type of project. So, now I'm going to go to that same Save command, and I see all of this stuff now that I didn't see before. Logic has this cool feature called Organize my project as a package, and it wraps up everything selected below, so, any audio files, which could be things you imported, or things you recorded, any samples that you used, impulse responses, movie files, it grabs all of that and saves it as one big project file. Now, I find that very handy for archiving, everything's in one place, you open it, you get everything that you saved. But if you think there's a chance you'll need some of that audio for another project, maybe a sound effect, it's more convenient to organize them in the traditional folder structure. So, let's save this, Customizing, and notice that the default folder for saving Logic is in the Users folder in the Music folders in the Logic folder inside that Music folder. So, just to make things easy, I will switch to the Desktop, that's Command + D, and Save this as a package. Now, let's compare. Let's save it as a folder. Same thing, Desktop. And this time we'll call it audio post. And let's compare those two. I'm going to just hide Logic for a second. So, customizing puts everything together in one place, audio post gives me, let me do it this way, audio post gives me a project folder, and then audio files will be added in this folder, and movies will be there, and it's the traditional folders structure that we're used to, well, from Pro Tools and other projects. I find this folder structure very handy if you're doing repeat work for a client, you want to modify something you used before, maybe you just want to straight lift without the modification. Okay, let's jump back to Logic. Well, you might know about Key Commands already, but I'm going to cover it for the people who may be new to Logic. So, in the Logic Pro menu, we have Key Commands, Option + K, and this brings up a page that allows us to set the keystroke for anything that Logic does. So, not only can you customize, but you can learn Key Commands this way. So, let's say you want to know what the various play commands are, so, here's anything with the word play in it. So, Spacebar is Play or Stop, but Play from Selection is Shift and Spacebar, and then of course if you have Touch Bar options, those are listed as well. So, if you do want to customize, select something, let's say Play from Beginning, and the difference between Learn by Key Label and Learn by Key Position is you have two number ones on your keypad if you have the numeric keypad off to the right, you have one above the letter Q and one in the keypad, so, do you care about just what it says on the key, or do you want to know where the key is? So, you could technically have the number one above the Q do one thing, and the keypad do something else. Now, there are lots of options here, and I don't want to spend too much time going through them, let me show you that if you're transitioning from Pro Tools, and you want to use those old familiar Key Commands that you spent so much time learning, go to Options, and Presets, and in here amongst all the countries is Pro Tools. So, you can set the Pro Tools parameters so that your Command bracket will zoom you in and out, and the various ones that you're used to from Pro Tools. You can export your Key Commands once you've got them set, so, you can take 'em on a flash drive and carry 'em around with you. That's how you would import them when you arrive at the new destination. You can copy them to a clipboard, and put them in a pages document, or even a spreadsheet so that you can reference them, maybe hang 'em on your wall. And then, if someone has set you for French, or Pro Tools, or something that you don't want, go ahead and Initialize all Key Commands, I'll just do that here And I think this is one of the reasons that people really gravitated to Logic, because it's very customizable as we go along through the training. And we have some more customizing to do, and we'll continue that in the next movie.
Award-winning sound designer Joe Godfrey has developed a system for handing off the dialog, music, and effects mix from a Final Cut Pro timeline to Logic Pro. Why Logic? Many of the tools the Final Cut editor is using began there, and Logic has great tools that can be applied to dialog, music, and effects, as well the final mix. There are some things you want to do—in the right order—and some common mistakes you want to avoid. This course covers them all. Learn how to import audio from Final Cut Pro X in Logic Pro X, fix any syncing issues, edit dialog to perfection, add special effects such as pitch shifting and automated EQ, enhance music, and bounce out the final mix, either as a composite track or stems that can be mastered separately.
- Importing AAF, OMF, and XML files
- Configuring your workspace
- Recognizing and solving sync issues
- Adding markers
- Mixing on the fly vs at the end
- Fixing dialog levels
- Fixing dialog texture and ambience
- Automating EQ parameters
- Autopunch for dialog and Foley
- Special effects (SFX) replacement and enhancement
- Finishing the mix: compression and limiting
- Export options: Composite vs. stems
- Archiving a project