Join Joe Godfrey for an in-depth discussion in this video Automating EQ parameters, part of Final Cut Pro X & Logic Pro X: 2 Mixing Dialog, Music, and Effects.
- [Instructor] In the dialogue chapter … we imported a wild dialogue line … that wasn't there in the original AAF. … Well just in case you skipped the dialogue chapter, … let's do that again here. … So I'll go to SFX3, this has lots of open space here, … and I'll Control + Click where the playhead is … and add an audio file. … And this is the little piece we want, … it's in your exercise files folder. … It has a very cryptic title here, … Scene 7 Lor ISO, whatever it's called, … that's the one we want. … And it's muted and now it's not muted, … I just unmuted the track. … So remember that the colon and semicolon key will snap … that region to the playhead, and the playhead is, … well it's five frames from start, I guess, … to be perfectly accurate we should go to there. … That's the first frame of picture, I think. … Yep. … And let's snap it to there. … Well let's mute our room tone for a moment … and listen to what we have here. … (quiet static) … - [Announcer] Renata Hogart. … - [Instructor] Alright, so it's probably …
Award-winning sound designer Joe Godfrey has developed a system for handing off the dialog, music, and effects mix from a Final Cut Pro timeline to Logic Pro. Why Logic? Many of the tools the Final Cut editor is using began there, and Logic has great tools that can be applied to dialog, music, and effects, as well the final mix. There are some things you want to do—in the right order—and some common mistakes you want to avoid. This course covers them all. Learn how to import audio from Final Cut Pro X in Logic Pro X, fix any syncing issues, edit dialog to perfection, add special effects such as pitch shifting and automated EQ, enhance music, and bounce out the final mix, either as a composite track or stems that can be mastered separately.
- Importing AAF, OMF, and XML files
- Configuring your workspace
- Recognizing and solving sync issues
- Adding markers
- Mixing on the fly vs at the end
- Fixing dialog levels
- Fixing dialog texture and ambience
- Automating EQ parameters
- Autopunch for dialog and Foley
- Special effects (SFX) replacement and enhancement
- Finishing the mix: compression and limiting
- Export options: Composite vs. stems
- Archiving a project
Skill Level Intermediate
Final Cut Pro X Guru: Sync Sound Workflowwith Jeff I. Greenberg51m 44s Intermediate
Final Cut Pro X & Logic Pro X: 1 Audio Post Workflowwith Michael Towe1h 12m Intermediate
1. Building the Template
2. Editing the Dialogue Clips
3. SFX for the Movie
4. Mixing and Exporting
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