Using Symmetry


show more Using Symmetry provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
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Using Symmetry

As you work in the LightWave Modeler further grows, you are going to be building things such as human heads, airplanes, cars--things that are symmetrical on either side. So you can use the Symmetry tool to help you with your modeling. Let me show you how that would work. I am going to create a box. I am going to do some very simple here. We are just going to build out just kind of a long tube like this. And in this Top view I can use my up arrow and my down arrow to create and remove segments, and I can drag one to the right by just hitting my right arrow. In the Bottom view make sure you have your up arrow hit twice so that you've got three segments on the Y axis like that.

I'll turn the Box tool off. Now the biggest thing to understand when using symmetry is that whatever you have on the positive x axis, on the right side, has to be equal on the negative X axis, on the left side. Symmetry only works on the X axis. So what you need to do is center this out. So under Modify under the Tr...

Using Symmetry
Video duration: 8m 14s 7h 9m Beginner

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Using Symmetry provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
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