Using Extrude


show more Using Extrude provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
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Using Extrude

One of the most common tools in LightWave Modeler is the Extrusion tool. You're going to use this for all kinds of things, from buildings to text to perhaps credit cards. So let's go ahead and extrude an object to build a credit card. I'm going to go to the File menu and choose Load Object, and from the exercise file, we're going to choose the 02_02_CreditCardBegin file. This is a flat object that we're going to adjust and make into a credit card. Now, the corners are a little bit too round to be a normal credit card. It's good for maybe a business card or a plaque or sign of some sort, but let's say you wanted to change this. How would you do it? Well I want to scale down the corners.

So what I'm going to do is just right-mouse around these points, and I'm in Point mode down here at the very bottom of the screen. I'm going to go to Modify and then choose Size, and paying very close attention to this bottom-left quadrant down here, this bottom-left ...

Using Extrude
Video duration: 5m 11s 7h 9m Beginner

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Using Extrude provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
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