Understanding LightWave cameras


show more Understanding LightWave cameras provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
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Understanding LightWave cameras

Lighting of course is a huge part of your 3D scene, but so is your camera. What the camera sees is a huge part of how the final animation appeals to the viewer. In the past people just left their camera pretty much where it was. They didn't change it much, they didn't change the angle, they just zoomed in and left it there. These days you can do a lot more with the camera. Down at the very bottom of the screen I've selected the Cameras list and I'll hit P to open up the Properties tab. The Camera Properties is where you can set the Resolution, Antialiasing, and other values that determine how your camera's viewed.

So let's start with the top. You've got multiple cameras in LightWave. You've got an Advanced Camera, a Classic, Orthogonal, Perspective, a Real Lens Camera, a Shift Camera and a Surface Baking Camera. The Classic Camera works well with older LightWave scenes and that's what comes up often and most often. The current camera right here if we hav...

Understanding LightWave cameras
Video duration: 8m 25s 7h 9m Beginner

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Understanding LightWave cameras provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
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