Looking at image map textures


show more Looking at image map textures provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
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Looking at image map textures

A very important part of texturing has to do with applying image maps. You've seen how we can apply basic surface, how we can put a procedural texture on an object, but what about putting an image map on? What would you use that for, and how is it done? I've loaded up the 05_06_imagemapBegin file. I am going to select the green ball surface. I am going to click the Texture button for Color and the Texture Editor comes up. When we had used Procedural Texture before to create a procedural texture on an object like we did with the red, in this case, I want to use image map, and what that allows me to do is place an image on the surface.

So here the Projection is set to Planar. I am going to just change that to Spherical because my object is a sphere. Easy enough, but what image? Well, if you hit Load image, click and drop that down, say Load image, in the Chapter 5 folder, there is bricks and clouds. I am going to select the bricks, and you'll see that that actually gets applied t...

Looking at image map textures
Video duration: 4m 29s 7h 9m Beginner

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Looking at image map textures provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
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