Introducing particles


show more Introducing particles provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
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Introducing particles

You've probably heard us talk about particles at some point and I always wondered what they were. It might be a little scary to you to even use them, but they are really quite useful. You can make things like sparks and flames and fire and water and all kinds of cool things like that. But before you do that, you have to learn how to control them. So let's take a look under the Items tab. I am going to come down under Dynamic Object and choose Particle. Now when this panel comes up, you've got two options. You are going to have a HyperVoxel Emitter. That's what HV Emitter means.

You also have a Partigon Emitter. Let's just start with the Partigon. You can give it a name but Emitter usually works and we will click OK. When you do that, you get a nice little box right in the center of the screen and then the FX_Emitter panel comes up. To begin, just hit the Play button and particles are generated, that easy. There's not much more to it but what if you want to control th...

Introducing particles
Video duration: 7m 29s 7h 9m Beginner

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Introducing particles provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
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