Enhancing surfaces with specularity and glossiness maps


show more Enhancing surfaces with specularity and glossiness maps provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
please wait ...

Enhancing surfaces with specularity and glossiness maps

Part of learning 3D also means understanding the real world and how things react to their environment. An ocean perhaps might have a lot of different properties, such as transparencies and glossiness and specularity for shine. So let me show you how we're going to set that up. I've loaded up the 05_09_OceanSpecBegin file. This is an ocean file from Video 8, and what we're going to do is change this view to a Viewport Preview Render just by selecting VPR.

And here's the ocean object with a displacement map and a bump map applied. That looks pretty flat. There's not much we can do with it, but what's going to really give us some realism is putting specularity, putting some shine onto it. So I am going to open up the Surface Editor and I am going to select the ocean surface, and we're going to add some specularity. Just going to drag that up and look what happens. You suddenly get this nice highlight all the way down. It looks really nice, but at the same time, it...

Enhancing surfaces with specularity and glossiness maps
Video duration: 2m 43s 7h 9m Beginner

Viewers:

Enhancing surfaces with specularity and glossiness maps provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
please wait ...