Creating a particle animation


show more Creating a particle animation provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
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Creating a particle animation

Creating particle animations is not as complex as you might think. The first thing you have to decide if you want a particle to be a Partigon Emitter or a Hypervoxel Emitter. Partigons are going to be used for little sparks, fireflies, little things like that. But if you are going to do something more dynamic with smoke and flames, it's probably good to create a Hypervoxel Emitter. So let me do that. In the Items tab from the Add category, I'm going to choose Dynamic Object and I'll click that and choose Particle, and then we're going to choose Hypervoxel Emitter, not Partigon.

For the Name, we'll just leave it as Emitter, but you can put in there anything you want. When you click OK, the Hypervoxel Emitter enters into the layout. When you hit the Play button, you can see the little particles are automatically generated. We're going to extend our scene to about 200 frames, just to give it a little more life, and then we have to decide what we're going to do wi...

Creating a particle animation
Video duration: 7m 21s 7h 9m Beginner

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Creating a particle animation provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
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