Building 3D scenes


show more Building 3D scenes provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training show less
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Building 3D scenes

Once you've built a model, and then you've textured it, what do you do with it? Well, you put it into a 3D scene. A 3D scene is comprised of objects. You can see here I've got this cup loaded. It's comprised of lights, which you can have as many as you want. And it's comprised of cameras. And the cameras are very important, because not only can your camera show you what you want in a wide format, in a zoom, it also can show you what's going to render. While we can see everything in the Viewport Preview Render like this, it's truly the camera that renders.

We're going to talk about cameras in a little bit. But if I pressed F9 right now, notice that it's a completely different view than what I am seeing in my Viewport here. And because everything we do renders from the camera. So that's very, very important to your scene. So we're going to set up a full scene. We're going to setup a camera, we're going to setup multiple lights, and we're goin...

Building 3D scenes
Video duration: 1m 26s 7h 9m Beginner

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Building 3D scenes provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the LightWave 10 Essential Training

Subject:
3D + Animation
Software:
LightWave
Author:
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