Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.
About the Author
John Romero is an award-winning game designer, programmer, and artist whose work spans over 130 games.
107 have been published commercially, including the iconic works Wolfenstein 3D, DOOM, and Quake. John has worked in the mobile, core, midcore, casual, social, and massively multiplayer online (MMO) space, and is considered to be among the world's top game designers. He is also a serial entrepreneur who has founded eight successful companies, and his contributions and philanthropy within the commercial game industry have led to a myriad of inspired games.
John began working in the game space in 1979 on mainframes before moving to the Apple II in 1981. He is a completely self-taught programmer, designer, and artist. These days he is interested in Facebook games and MMO games, as well as social media and its intersection with gaming. He also remains active in the art game, game history, and indie spaces.