You could declare them on the main function button,…and just call the update method of the global Tween object.…So, let's do that.…Let's first go to the update function,…and call the update methods on the Tween.js objects,…and I will be removing the cameraZPosition…and cameraXRotation animations, because I will be…controlling them at the Tween moving on.…
How Tween.js works is that you instantiate…the Tween object by calling the Tween method.…Then you provide it with an object that has…
- Building a simple scene
- Creating three.js 3D objects
- Adding light and shadows
- Animating with Tween.js
- Working with materials and textures
- Editing and importing geometries
- Creating a particle system
- Post-processing with effects and shaders
Skill Level Intermediate
1. Building a Simple Scene
2. Three.js Scene Object
5. Materials and Textures
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