Skip navigation

On September 14th, 2017, we published revised versions of our Privacy Policy, Terms of Service and Website Use Policy and published a Cookie Policy. Your continued use of Lynda.com means you agree to these revised documents, so please take a few minutes to read and understand them.

Scene essentials

Scene essentials: Learning 3D Graphics on the Web with Three.js
Scene essentials: Learning 3D Graphics on the Web with Three.js

There are couple of essential objects that are required in a 3D scene. One of them is the scene object which defines the entire 3D space that you would be working. The other one is the camera that establishes the point of view that you will be viewing the scene from. And then there is the renderer that converts the 3D scene into a 2D image. Even though there are couple of different renderers in three.js we will be using the WebGLRenderer since it makes use of the complete feature set of WebGL.

Resume Transcript Auto-Scroll
Skill Level Intermediate
2h 51m
Duration
22,996
Views
Show More Show Less
Skills covered in this course
Web Web Graphics JavaScript

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now