I've already made the y scale of the cubes inside…the box grid, using the random function.…I will first out by giving a name to the group…that is returned from the get box grid function.…So here, let's give this a name, and let's call it box grid,…and then, inside the update function, I will find this…box grid from the scene, using…the get object by name method,…and then, after having selected the box grid,…I will loop through each children of the box grid,…
- Building a simple scene
- Creating three.js 3D objects
- Adding light and shadows
- Animating with Tween.js
- Working with materials and textures
- Editing and importing geometries
- Creating a particle system
- Post-processing with effects and shaders
Skill Level Intermediate
1. Building a Simple Scene
2. Three.js Scene Object
5. Materials and Textures
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