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Populate the scene

Populate the scene: Learning 3D Graphics on the Web with Three.js
Populate the scene: Learning 3D Graphics on the Web with Three.js

Now that you have the scene essentials set up, you can start adding other objects to the scene. A 3D mesh is an object that you might want to add to your scene which represents a shape. A mesh is made up of a geometry and a material. Here you will be using the MeshBasicMaterial as a material to start with which is a material that is not affected by scene lighting. And as for geometry you will be building a BoxGeometry. You will also position the camera in a way that would make understanding the 3D nature of the scene a bit better. You will make use of the lookAt method on the camera to point the camera to the center of the scene.

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Skill Level Intermediate
2h 51m
Duration
10,722
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Skills covered in this course
Web Web Graphics JavaScript

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