- [Narrator] Thanks for watching.…In this course, we covered the basics of three.js…and 3D content creation.…The concepts that we have covered…such as 3D scene, camera, lighting, textures,…are fundamental to 3D and are applicable…to other 3D applications as well,…such as Unity, Blender, Houdini, or Maya.…There are so many things you could do with three.js,…and we have barely scratched the surface.…You should definitely check out the examples page…of the three.js website to get a sense…of the things that are possible using this library.…
These examples illustrate a wide range of use cases…for this library and show you the code…that is used to build these examples as well.…You can learn a lot by yourself…by going through the examples on this page.…One of the more promising aspects…of having 3D graphics on the web is WebVR.…WebVR is an upcoming standard that makes it possible…to experience virtual reality through your browser.…Currently, WebVR is only available in experimental…or developer builds of modern browsers,…
Author
Released
6/30/2017- Building a simple scene
- Creating three.js 3D objects
- Adding light and shadows
- Animating with Tween.js
- Working with materials and textures
- Editing and importing geometries
- Creating a particle system
- Post-processing with effects and shaders
Skill Level Intermediate
Duration
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Introduction
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Welcome55s
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1. Building a Simple Scene
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Introduction to three.js2m 12s
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Set up the environment2m 37s
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Scene essentials5m 17s
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Populate the scene7m 42s
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Create a ground plane5m 27s
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2. Three.js Scene Object
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Three.js objects1m 56s
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Other Object3D properties5m 14s
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Adding fog to the scene3m 22s
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3. Lights
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Lighting in three.js2m 23s
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Light types5m 25s
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dat.GUI2m 55s
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Orbit controls2m 31s
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Shadows1m 21s
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SpotLight4m 37s
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DirectionalLight4m 11s
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AmbientLight2m 37s
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RectAreaLight52s
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4. Animation
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Random() function2m 16s
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Math.sin() and Math.cos()4m 56s
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Add noise1m 38s
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Camera2m 14s
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Animation rig6m 19s
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Animation rig, part 210m 35s
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Tween.js8m 13s
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5. Materials and Textures
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MeshBasicMaterial1m 33s
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MeshStandardMaterial2m 27s
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Texture maps6m 27s
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Roughness maps3m 10s
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Environment maps4m 24s
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6. Geometries
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Primitive geometries2m 59s
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Manipulating vertices6m 5s
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External geometries4m 35s
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7. Particles
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Creating a particle system7m 46s
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Stats.js2m 10s
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8. Post-Processing
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Post-processing1m 12s
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EffectComposer7m 48s
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Other shaders1m 25s
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Conclusion
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Next steps1m 53s
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Video: Next steps