- The Web Audio API is pretty easy to use.…So let's go ahead and dive in and create our first sound.…I'll explain a few things about how it works in the process.…Now when you create a sound, you start out…by creating a context.…Think of this as the container for your sound.…So I'm gonna create a variable here,…I'll call it "contextClass."…And this is gonna be equal to window.AudioContext.…And what I want to do here is make this…a little more compatible with slightly older versions…of WebKit.…
So I'm gonna use a switch here, this or symbol right now.…And if audio context doesn't exist,…I'm gonna ask for "WebKit audio context"…which is just the slightly older WebKit version…of the same object.…Now, as I mentioned before, explorer has…no support for any of this.…So don't try this on that browser.…If we take a look at the "Can I use" website, we can see…that support is planned for the next generation of explorer…browser, but for right now, it's a no-go.…
Now, if that class exists, then I'm gonna create a new…context and push it into my sound variable.…
Visit other courses in the series to see how to solve the exact same challenges in languages like C++, C#, Java, PHP, Python, R, Ruby, and Swift.
Skill Level Intermediate
1. Problem One - Exploring Lake Pend Oreille
2. Problem Two: Image Analysis
3. Problem Three: Eight Queens
4. Problem Four: Accessing Peripherals
5. Problem 5 - Recursion and Directories
6. Problem 6 - Building the Web
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