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: Foundations of Programming: Object-Oriented Design
: Foundations of Programming: Object-Oriented Design

State machine diagrams don't concentrate on the programming process but rather on a single object, with the aim being to track the way it changes state at various times. Meanwhile, an activity diagram is a form of flowchart that tracks the decisions and transitions in part of a system; one variant of the activity diagram splits different classes in a visual style commonly known as a swim lane. To find out more about working with advanced UML diagrams such as these, check out this online video.

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Skill Level Intermediate
3h 1m
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Skills covered in this course
Design Patterns Developer Programming Foundations Java

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