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Using interfaces

Using interfaces: Foundations of Programming: Object-Oriented Design
Using interfaces: Foundations of Programming: Object-Oriented Design

An interface (also known as a protocol) is an inventory, or list, of method signatures that are similar in nature to a class, but do not have any functionality, behavior, or actual code written into them. Watch this programming tutorial about using interfaces in order to understand how to use interfaces.

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Skill Level Intermediate
3h 1m
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Skills covered in this course
Design Patterns Developer Programming Foundations Java

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