Join Peggy Fisher for an in-depth discussion in this video Using the exercise files, part of Learning Java 8.
- If you have access to the Exercise Files for this course you can use them to follow along with me. You'll need to download a copy of the Exercise Files folder to a location on your machine where you can use it. For example, in your Desktop folder. Here in the Exercise Files folder you'll find a folder for each chapter and video number in the course. For each of the lessons, you can open up the project folder in your IDE of choice. As you can see in this particular chapter and video there's two project folders.
The first one, in this case, Debugging, is the starting point for this video. We also included the Debugging Finish so you can see the program at the end of the video. Since I am using NetBeans as my IDE of choice for this course, let me show you how to open a project from the Exercise Folder. I'm going to start by opening up NetBeans. From here, I'll go to File, Open Project. And I'll navigate out to my Desktop. I'll open up my Exercise Files.
I'm going to go to 02_07 and I'm going to open up the beginning project for Debugging and click Open Project. On the left hand side I can open up the package so I can see the .java file. Now I'm going to double-click on the .java file. This particular program has some errors because I'm going to show you how to debug errors. That is how you can open up a project within NetBeans. Some of the movies also have additional files required for the project, such as text files.
Whether you're using the NetBeans IDE or another environment, make sure those files are in the same folder as the project file.
- Downloading and exploring NetBeans
- Understanding Java basics: data types, strings, arrays, and more
- Controlling flow with functions and loops
- Creating classes
- Sorting and searching arrays
- Manipulating files
- Handling errors
- Building GUIs
Skill Level Beginner
Learning Java Applications (2012)with Todd Perkins1h 42m Beginner
1. Getting Started
2. Java Basics
3. Flow of Control
4. Classes and Objects
5. Beyond the Basics
6. File Manipulation
7. Graphical User Interface Basics
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