- In the last video we already set our Breakpoints,…now for the fun part.…Let's run our program in Debug mode,…so we can see what's happening step by step.…I'm gonna go to Debug, Debug File.…As you can see the program stopped on line 14…before executing the statement.…The debugger has added several additional buttons…to help you with debugging in the top part of our screen.…We have a button to stop, or Finish the Debugger Session,…we can Pause, we can Continue if we want the program…to continue running normally,…we can Step Over, Step Over an Expression,…or Step Into.…
This is the one we'll use the most…to Step Into the code one statement at a time.…And we can Step Out,…or we can Run to wherever our Cursor is.…The other thing that's really nice…is as our program is running and we are debugging…we can watch the window below to see the Variables…and watch how they change.…Down at the bottom I have a new Variables window,…a Breakpoints window,…and right now I only have one Breakpoint set on line 14,…and our Output window.…
Author
Released
6/29/2015- Getting started with parsing
- Reviewing data types
- Using decisions
- Creating user-defined methods
- Command-line debugging
- Exploring the Java API
- Creating and instantiating classes
- Working with interfaces
- Storing items with arrays
Skill Level Intermediate
Duration
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Q: How can I make my debugger function like the author’s?
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Introduction
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Welcome58s
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1. Command Level Programming
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Challenge: Hello world1m 8s
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Solution: Hello world2m 22s
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2. Basics Review
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Reviewing data types4m 32s
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Using decisions2m 37s
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Managing loops4m 36s
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Challenge: College cost app1m 12s
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Solution: College cost app4m 23s
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3. Debugging
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Setting breakpoints1m 42s
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Stepping through the code4m 37s
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Command line debugging3m 50s
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Solution: Debugging5m 25s
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4. Java API
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Exploring the Java API3m 2s
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Challenge: API51s
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Solution: API2m 16s
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5. Simulations and Algorithm Analysis
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Using simulations3m 24s
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Random number generator3m 5s
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Analyzing algorithms4m 49s
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Leveraging recursion1m 59s
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Challenge: Monte Carlo2m 1s
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Solution: Monte Carlo3m 2s
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6. Classes and Objects
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Diagramming with UML1m 42s
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Creating classes7m 4s
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Using encapsulation1m 28s
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Instantiating classes7m 16s
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Avoiding null references4m 27s
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Challenge: Kathie's Catering2m 53s
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Solution: Kathie's Catering4m 41s
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7. More on Classes
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Introducing inheritance6m 35s
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Working with interfaces4m 30s
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Using polymorphism2m 14s
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Solution: Pizza ordering app3m 51s
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8. Data Structures
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Storing items with arrays4m 15s
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Utilizing 2D arrays3m 3s
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Managing ArrayLists5m 33s
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Enhanced for Loop5m 9s
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Challenge: Name finder1m 8s
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Solution: Name finder3m 42s
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Conclusion
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Next steps34s
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Video: Stepping through the code