The principles in these tutorials offer a foundation for object-oriented programming analysis and design, but there is still a lot more to learn and understand about these principles. With further study, you can explore the tools and techniques that are most useful to you. Goodbye and thanks for watching.
We are at the end of the course, but there is still a lot more that you can…learn and understand about object- oriented programming analysis and design.…You can develop these skills for many years both in depth and in subtlety.…Now most people first approach object orientation believing it's a set of…absolute rules and predefined structures.…But as we've explored, it's simply an approach that brings with it a variety of tools and techniques.…It's true that there is no one true way but there are certainly best practices,…and you have the choice of which ones are most useful for you.…
It's a good idea to revisit this content now and again.…You will find new ideas, and things that will have new meaning the second or…even the third time around.…And thanks for watching. See you next time.…
Let Simon Allardice introduce you to the terms—words like abstraction, inheritance, polymorphism, subclass—and guide you through defining your requirements and identifying use cases for your program. The course also covers creating conceptual models of your program with design patterns, class and sequence diagrams, and unified modeling language (UML) tools, and then shows how to convert the diagrams into code.
- Why use object-oriented design (OOD)?
- Pinpointing use cases, actors, and scenarios
- Identifying class responsibilities and relationships
- Creating class diagrams
- Using abstract classes
- Working with inheritance
- Creating advanced UML diagrams
- Understanding object-oriented design principles
Skill Level Intermediate
1. Core Concepts
2. Object-Oriented Analysis and Design
Defining requirements6m 9s
3. Utilizing Use Cases
4. Domain Modeling (Modeling the App)
5. Creating Classes
6. Inheritance and Composition
7. Advanced Concepts
8. Object-Oriented Design Patterns
9. Object-Oriented Design Principles
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