Learn about key object-oriented design patterns (including the Observer, Decorator, and Factory patterns) that make your development process faster and easier.
- Object-oriented design experience often doesn't come easy. Even for experienced developers it can take a lot of trial and error to come up with designs that are flexible, extensible, more maintainable, or even just easier to communicate to your teammates. But chances are some developer has already encountered a design challenge similar to yours, and they've come up with a solution and captured it in a design pattern, a design pattern that's well documented and ready for you to use. - Design patterns are general solutions to common object-oriented problems. You can use design patterns to create software that is more flexible, maintainable, and resilient to change. Central to these design patterns are a whole new set of design principles that go beyond the core object-oriented principles. These design principles will help you to avoid problematic designs and help you understand how design patterns work. - Hi, I'm Eric Freeman. - And I'm Elisabeth Robson. We hope you'll join us to learn how to improve your object-oriented skills with design patterns.
- What are design patterns?
- Encapsulating code that varies with the Strategy pattern
- The limitations of inheritance
- Using the Adapter pattern
- Implementing the Observer pattern
- Extending behavior with composition and the Decorator pattern
- Encapsulating iteration with the Iterator pattern
- Object creation with the Factory Method pattern
- Using design principles to guide your object-oriented design
Skill Level Intermediate
1. Design Patterns
2. The Strategy Pattern
3. The Adapter Pattern
4. The Observer Pattern
Using the Observer pattern2m 23s
5. The Decorator Pattern
6. The Iterator Pattern
7. The Factory Patterns
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