From the course: Autodesk Inventor 2019 Essential Training
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Translational constraint - Inventor Tutorial
From the course: Autodesk Inventor 2019 Essential Training
Translational constraint
- [Instructor] We're now ready to look at the translational constraint. On the screen you can see that I have Cam Follower dot iam. And this is just a simple assembly I created in order to test this specific constraint. In the browser you can see I have a base, I have an arm, and I have a cam. And each of one of those has been constrained so that it has basic motion. The arm can swing around its pivot point, and the cam can rotate around its center. To begin, we need to right-click in the graphics window and select constraint. What's unique about the translational constraint is that it doesn't fall into the general constraint types. Instead, it's on a tab here at the top. All we need to do in order to create this motion is select a face on the cam and a face on the arm that we want to touch. By doing that, Inventor snaps them into position, and if we rotate to the right and zoom in, you can see right now, that these two parts are touching at their tangent point. To confirm that the…
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